Organiser: Prairie Fire Gaming
Game Designer: John Mizon
Humanity is on the run.
A catastrophic attack has left you with one warship and a handful of civilian vessels fleeing into deep space. The enemy—the “wolves”—are relentless, closing in from behind. Resources are scarce. Trust is scarcer. And somewhere among your crew… there might be a traitor.
Den of Wolves is a cooperative megagame about survival under pressure. You’ll manage resources, make impossible political decisions, and negotiate with other players to keep the fleet alive. Think Battlestar Galactica meets high-stakes board gaming meets live-action chaos.
You might be a ship captain coordinating with engineers to keep the lights on. You might be a politician arguing over who gets the last supply of fuel. You might be military personnel tracking enemy movements. Or you might be the wolf—sabotaging everything from within.