Organiser: Megagame Makers
Designer: Jim Wallman
Designed by Freepik
This megagame is about a semi-fictional real world 16 years from now. In this game there are familiar and unfamiliar aspects of the global political situation, arising from shifts in the geopolitical landscape, the impact of technological innovation, demographic changes and social and economic factors.
Whilst players have freedom to make decisions, do deals and interact in their roles as the political movers and shakers of their country, they also have to take account of the will of their people (even if they are dictators) and the interests of their political allies and supporters. The game will progress through a series of global crises and incidents that will challenge players' ability to negotiate, plot and intrigue