Organiser: Megagame Coalition
Designer: Jim Wallman
Players represent citizens in different geographies reacting to the same zombie outbreak. Players are assigned to a role within a team. Roles include politicians, emergency services, journalists, leaders, managers, and researchers. Each team has their own objectives. ‘Victory’ may be different for each team, but everyone can ‘win’. Or lose. Each team has a ‘control team’ member assigned to assist them with any queries they may have. While the game has rules, the game structure is free form. Game play involves discussion within and across teams and team roles, negotiation, collaboration, decision-making, and deploying resources on maps. Outcomes of the deployment of resources and actions are played out with ‘map controls’ based on dice role for pre-determined scores. There is no ‘hero’ or ‘winner’ – everyone is an important part of the collective storytelling.